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The final results in each area vary greatly - different AIs - different dimensions/forms - different outcomes. Technically I had to curate the outcome somehow, for instance - I had to classify and discard designs that posed potential technical problems or required too much of my “help”. And the results are not perfect in an aesthetic sense nor physically - the design I finally chose to use has some discrepancies between the generated 3D piece and its 2D product picture - the final has no regular shape, the structures are too loose etc., while the picture is very defined and perfectly matches the original text description of the design. The process is the same as the childrens game “Chinese whispers”, where messages are whispered from player to player and the final outcome is never the same as the input, each player is taking part on the deformation, we can say there always becomes a serious damage to the original.

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